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Goblin 2 — Dark Fantasy Monsters STL miniature by Clay Cyanide

Goblin 2

Dark Fantasy Monsters
Scale32mm, 75mm
FormatSTL, Pre-supported STL
PresupportedYes
Community218 views · 0 likes

Goblin 2 — The Encounter

Snarling axe-raider of the warren camps · a boss your table can run with almost no prep. SRD 5.1-compatible.

Who Is Goblin 2

Mark well the camp-goblin, smallest of the war-folk and the most numerous. It dwells in stinking warrens dug beneath broken hills, ruled by the loudest and the cruelest, and it knows nothing of mercy save the giving of none. In open battle a single one is a coward's thing, quick to bolt down a burrow; but they do not fight singly. They swarm from the dark, axes lifted high, and the first stroke of an ambush falls before a traveler can so much as draw breath. The wise hunter learns their three habits: they strike first and hardest, they snatch and harry to keep a victim off-balance, and they melt away the instant the tide turns, only to fall upon you again from a flank. Burn the warren, scatter the loud one who leads them, and the rest will break. Spare even one, and it will fetch a dozen more by nightfall.

Run Goblin 2 in Sixty Seconds

Goblin 2

Small humanoid (goblinoid), neutral evil

CR 2 · 450 XP · GUIDELINE
AC 14 (scavenged leather, hide skirt) HP 44 (8d6+16) Speed 30 ft.
STR14+2
DEX14+2
CON14+2
INT10+0
WIS8-1
CHA8-1
SkillsStealth +6
Sensesdarkvision 60 ft., passive Perception 9
LanguagesCommon, Goblin

Nimble Escape. The goblin can take the Disengage or Hide action as a bonus action on each of its turns.

Overhead Cleaver. When the goblin makes its first axe attack on its turn against a creature that has not yet acted this combat, it brings the great axe down two-handed: the attack scores a critical hit on a roll of 19 or 20. The camp raiders strike fastest and hardest in the opening seconds of an ambush, before prey can find its footing.

Actions

Multiattack. The goblin makes one Great Axe attack and one Snatching Claw attack.

Great Axe. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 9 (1d12+2) slashing damage.

Snatching Claw. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4+2) slashing damage, and if the target is Medium or smaller it cannot take reactions until the start of its next turn.

Bonus Actions & Reactions

Skitter (Bonus Action). The goblin takes the Disengage or Hide action (see Nimble Escape).

A barefoot goblin warrior of the warren camps, leather-jerkined and snarling, hauling a crude broad-bladed axe overhead with both hands while its free claw stabs out to grab and harry.

Goblin 2, Bound

Companion · acts on your initiative

Bound · GUIDELINE
AC 13 HP 26 (scaled ×0.6) Speed 30 ft.
STR14+2
DEX14+2
CON14+2
INT10+0
WIS8-1
CHA8-1

Pack Skirmisher (signature). While within 10 ft. of an ally, Goblin 2 has advantage on attack rolls against any creature that an ally is also within 5 ft. of.

Actions

Hand Axe. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d6+2) slashing damage.

Reactions

Bolt for Cover. When a creature ends its turn within 5 ft. of Goblin 2, Goblin 2 may move up to half its speed without provoking opportunity attacks.

A wiry camp-runt that latched onto the party for scraps and shiny things, fighting dirty from the edges and vanishing the moment a blade swings its way.

Guideline numbers — formula-tuned and read from the miniature's design, not yet table-proven. Tell us how it ran in the comments.

How It Fights — by Tier

Same creature, scaled threat. The traits never change; only the numbers move.

Tier 1Levels 1-4 · NATIVE
AC14HP44 (8d6+16) To-hit+4Save DC12

Open from hiding with Overhead Cleaver (crits on 19-20) on the squishiest unmoved PC, then Snatching Claw to lock down their reaction. If the party clusters, hit-and-run: attack, then Skitter as a bonus action so opportunity attacks can't land. Kill-priority is whoever is alone or low; pair a half-dozen of these with a goblin boss or ogre so the warren has real teeth.

Tier 2Levels 5-10 · GUIDELINE
AC16HP120 (16d8+48) To-hit+6Save DC14

Run it as a hardened raid-captain among lesser goblins. Open on the backline with the overhead cleaver, Snatching Claw to deny a caster's reaction, then bonus-action Hide to reset the ambush. Never let it stand and trade; it darts between cover. Pair it with a bigger threat and a screen of minions, not alone.

Tier 3Levels 11-15 · GUIDELINE
AC18HP200 (16d12+96) To-hit+8Save DC16

A monstrous warren-champion fielded inside a lair full of traps and goblin packs. Lead the ambush with the cleaver crit-window on an unmoved target, claw to pin reactions, Skitter through tunnels between strikes. It is a harrier, not a wall, so feed it minions and a flagship boss; do not run it solo against a high-level party.

Put Goblin 2 on the table

Download the presupported STL and run the fight tonight — the model, and the encounter that comes with it.

Get the STL on MyMiniFactory →

Clay Cyanide Companion Rules v1

How a bound creature acts

Original Clay Cyanide material © Clay Cyanide LLC — explicitly not the non-SRD official sidekick rules.

Questions, Asked at the Table

What CR is Goblin 2?

Its home tier is CR 2 (Tier 1, levels 1-4): AC 14, 44 HP, +4 to hit, save DC 12. It scales cleanly to CR 6 (Tier 2) and CR 11 (Tier 3) using the numbers in the tier table while keeping the same traits and actions.

Can Goblin 2 be a companion or ally?

Yes. Use the bound companion 'Snarl' — a wiry camp-runt with AC 13 and 26 HP who fights as a pack skirmisher, gaining advantage when flanking alongside an ally and bolting for cover when threatened. It is an add-on harrier, not a boss.

Is Goblin 2 a good solo boss?

No. It is a squishy ambusher built to fight in numbers, not a centerpiece — it has no legendary actions and a four-PC party will out-act it instantly. Field it as part of a goblin pack or as a skirmisher screen for a larger flagship threat like a goblin boss, ogre, or hill giant.

Tell Us How It Ran

Played Goblin 2 at your table? Log in with your Obsidian Tavern account to leave a balance note, a war story, or a file issue — the sharpest reports get the block revised.

Technical Specifications

Native Scale

32mm, 75mm

File Contents

STL, Pre-supported STL

Recommended Resin

Standard or ABS-like resin, 0.05mm layer height

Presupported

Yes — ready to print, optimized supports included