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Mushroom Kobin — Dark Fantasy Monsters STL miniature by Clay Cyanide

Mushroom Kobin

Dark Fantasy Monsters
Scale32mm, 75mm
FormatSTL, Pre-supported STL
PresupportedYes
Community295 views · 18 likes

Mushroom Kobin — The Encounter

Spear-bearer of the spore-tribe, red-capped and silent · a boss your table can run with almost no prep. SRD 5.1-compatible.

Who Is Mushroom Kobin

Of the Ashitake spore-tribe little is written, for they keep no ink and speak in drifting scent. They rise from the deep-mast of old forests where rot turns rich, sprouting as the toadstool sprouts: silently, overnight, in rings about the elder fungus. The kobins are the tribe's spear-bearers, sent to the wood's edge to watch the trails and turn back any axe that comes hunting their groves. They feel no malice toward travellers who pass with respect, but a kobin will plant its spear and stand its ground against fire, against blade, against any who break the fairy-ring. Those struck by spore-tipped spears tell of a creeping numbness and of dreams thick with the smell of damp earth. When a kobin falls, its cap splits and gives back to the loam the spores it carried, and within a season, where it died, three more red caps push up through the leaf-litter to take its watch.

Run Mushroom Kobin in Sixty Seconds

Mushroom Kobin

Small plant, neutral

CR 2 · 450 XP · GUIDELINE
AC 14 (padded robes and toughened cap) HP 45 (10d6+10) Speed 30 ft.
STR12+1
DEX15+2
CON13+1
INT9-1
WIS14+2
CHA8-1
SkillsPerception +4, Stealth +4
Resistpoison
Sensesdarkvision 60 ft., passive Perception 14
Languagesunderstands a rasping spore-speech but speaks only by releasing scent-clouds

Spore Burst. When the kobin drops to 0 hit points, its cap ruptures. Each creature within 5 feet must succeed on a DC 12 Constitution saving throw or be poisoned until the end of its next turn, and the area becomes lightly obscured by drifting spores until the start of the kobin's next turn (if any allies remain).

Forest Tread. The kobin ignores difficult terrain made of plants, fungus, and undergrowth, and has advantage on Dexterity (Stealth) checks made in any natural setting.

Actions

Multiattack. The kobin makes two Spore-Spear attacks.

Spore-Spear. Melee or Ranged Weapon Attack: +4 to hit, reach 10 ft. or range 20/60 ft., one target. Hit: 6 (1d8 + 2) piercing damage plus 3 (1d6) poison damage.

Bonus Actions & Reactions

Skittering Retreat. When a creature ends its turn within 5 feet of the kobin, the kobin can use its reaction to move up to half its speed without provoking opportunity attacks.

A knee-high mushroom-person in white woven robes and a crimson scarf, its red-and-white cap pulled low over a dark, eyeless face lit by two smouldering red points, gripping a slender spear taller than itself.

Mushroom Kobin, Bound

Companion · acts on your initiative

Bound · GUIDELINE
AC 13 HP 27 (scaled ×0.6) Speed 30 ft.
STR12+1
DEX15+2
CON13+1
INT9-1
WIS14+2
CHA8-1

Spore Sense (signature). Mushroom Kobin can pinpoint the location of any creature within 30 feet that is not behind total cover, even while blinded.

Actions

Jab. Melee Weapon Attack: +4 to hit, reach 10 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

Reactions

Calming Spores. When an ally within 10 feet must make a saving throw against being frightened or charmed, Mushroom Kobin can release soothing spores, granting that ally advantage on the save.

A smaller, paler kobin that has chosen a wanderer's side, padding at their heel and tasting the air for threats with its silent cap.

Guideline numbers — formula-tuned and read from the miniature's design, not yet table-proven. Tell us how it ran in the comments.

How It Fights — by Tier

Same creature, scaled threat. The traits never change; only the numbers move.

Tier 1Levels 1-4 · NATIVE
AC14HP45 (10d6+10) To-hit+4Save DC12

Open from cover at range with Spore-Spear, then close to flank. When a target clusters with allies, focus the one already poisoned to stack the 1d6 every round. Run kobins in pairs or threes guarding a fungal grove, and let the dying one's Spore Burst soften whoever lands the kill.

Tier 2Levels 5-10 · GUIDELINE
AC16HP120 (16d8+48) To-hit+6Save DC14

Scale up as elite tribe-veterans flanking a larger spore-warden or treant-like boss. Open at range, then skirmish in and out with Skittering Retreat to deny the party clean hits. Kill-priority is the healer; pair a half-dozen with one bigger threat rather than fielding them alone.

Tier 3Levels 11-15 · GUIDELINE
AC18HP200 (24d8+96) To-hit+8Save DC16

At this tier the kobin is a champion-guard of a fungal lair, never the centerpiece. Stack two or three around a boss myconid sovereign so the party must fight through poison and obscuring spore-bursts. Keep them mobile with Skittering Retreat and let them protect the flagship threat behind them.

Put Mushroom Kobin on the table

Download the presupported STL and run the fight tonight — the model, and the encounter that comes with it.

Get the STL on MyMiniFactory →

Clay Cyanide Companion Rules v1

How a bound creature acts

Original Clay Cyanide material © Clay Cyanide LLC — explicitly not the non-SRD official sidekick rules.

Questions, Asked at the Table

What CR is Mushroom Kobin?

Its home tier is a CR 2 Tier 1 build (AC 14, 45 HP, +4 to hit, save DC 12, about 12-18 damage a round across two Spore-Spears). The block also gives scaled Tier 2 and Tier 3 lines so it can join higher-level fights as an elite guard.

Can Mushroom Kobin be a companion or ally?

Yes. Use the bound companion 'Caplet' (AC 13, 27 HP) as a quiet spore-folk ally that senses hidden foes and shields its partner from fear and charm, or simply run a friendly grove-guard kobin as an NPC escort.

Is the Mushroom Kobin solo-capable?

No. It has no legendary actions and only a single skirmish reaction, so a party out-acts one easily. Run it as an add-on in numbers alongside a larger fungal boss for the best encounter.

Tell Us How It Ran

Played Mushroom Kobin at your table? Log in with your Obsidian Tavern account to leave a balance note, a war story, or a file issue — the sharpest reports get the block revised.

Technical Specifications

Native Scale

32mm, 75mm

File Contents

STL, Pre-supported STL

Recommended Resin

Standard or ABS-like resin, 0.05mm layer height

Presupported

Yes — ready to print, optimized supports included