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Home Catalog Dark Fantasy Monsters Puffaddler
Puffaddler — Dark Fantasy Monsters STL miniature by Clay Cyanide

Puffaddler

Dark Fantasy Monsters
Scale32mm, 75mm
FormatSTL, Pre-supported STL
PresupportedYes
Community101 views · 1 likes

Puffaddler — The Encounter

Bloated plague-toad swollen on the venom of a bound trickster · a boss your table can run with almost no prep. SRD 5.1-compatible.

Who Is Puffaddler

The puffaddlers are spawned where the bile of a bound trickster drips eternally upon the wet earth, each drop quickening a tadpole into a thing the size of a war-hog. They swell as they feed, drinking the rot of battlefields and the runoff of poisoned wells until their hides grow taut and translucent with stored venom. The wise know them by the croaking that precedes them through the fens, a sound that curdles milk and sours sleep. A puffaddler does not hunt so much as wallow forward, crushing what it cannot swallow and dissolving the rest in a spew of acrid bile. Killing one is no mercy: the dying beast bursts, and many a poacher who loosed the final arrow has choked to death in the venom-cloud of his own kill. Druids of the marsh count them an omen, for where one puffaddler squats, the trickster's poison has found a new spring from which to seep into the world.

Run Puffaddler in Sixty Seconds

Puffaddler

Large monstrosity, chaotic evil

CR 6 · 2,300 XP · GUIDELINE
AC 15 (thick blistered hide, spiked bracers) HP 138 (12d10+72) Speed 30 ft.
STR18+4
DEX8-1
CON22+6
INT6-2
WIS11+0
CHA9-1
SavesCon +9
SkillsAthletics +7
Immpoison; poisoned
Sensesdarkvision 60 ft., passive Perception 10
Languagesunderstands Giant but speaks only in croaks and gurgles

Bloated With Bile. Signature. The puffaddler's body is a taut sac of pressurized venom. The first time it drops to 0 hit points, it bursts: each creature within 10 feet must make a DC 15 Constitution saving throw, taking 22 (4d10) poison damage on a failed save, or half as much on a success. The area becomes a 10-foot-radius cloud of toxic mist that is lightly obscured and lasts until the start of the puffaddler's next turn (or 1 minute if it has died), and a creature that starts its turn in the cloud takes 5 (1d10) poison damage.

Lumbering. The puffaddler is slow and ungainly. It cannot take the Dash action, and difficult terrain costs it an extra 5 feet of movement (in addition to the normal cost).

Actions

Multiattack. The puffaddler makes two Slam attacks. If both hit the same target, the target must succeed on a DC 15 Strength saving throw or be knocked prone.

Slam. Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage plus 9 (2d8) poison damage.

Bile Spew (Recharge 5-6). The puffaddler retches a 30-foot cone of corrosive bile. Each creature in the area must make a DC 15 Dexterity saving throw, taking 28 (8d6) poison damage on a failed save, or half as much on a success. A creature that fails is also poisoned until the end of its next turn.

Bonus Actions & Reactions

Spiteful Burst. Reaction. When the puffaddler takes piercing or slashing damage from a creature within 5 feet, a jet of venom sprays from the wound. The attacker must succeed on a DC 15 Constitution saving throw or take 7 (2d6) poison damage.

A grotesque, lime-bright toad-thing swollen near to bursting, its blistered hide weeping venom, fanged maw gaping wide, stubby arms strapped into spiked bracers as it squats atop a midden of cracked skulls.

Puffaddler, Bound

Companion · acts on your initiative

Bound · GUIDELINE
AC 13 HP 82 (scaled ×0.6) Speed 30 ft.
STR18+4
DEX8-1
CON22+6
INT6-2
WIS11+0
CHA9-1

Venom Glut (signature). Once per short rest, when an ally within 10 feet is hit by an attack, Puffaddler swells and absorbs the blow, reducing the damage by 1d10 and storing it as venom for its next Spit.

Actions

Spit. Ranged Weapon Attack: +5 to hit, range 20/60 ft., one target. Hit: 8 (1d8 + 4) poison damage.

Reactions

Slough. Reaction. When Puffaddler takes damage, it can shed a layer of toxic skin, leaving a 5-foot square of caustic slime that is difficult terrain until the end of its next turn.

A hand-reared runt of the brood, kept in a leather sling and fed scraps of poison until it learned to fight beside rather than against its keeper.

Guideline numbers — formula-tuned and read from the miniature's design, not yet table-proven. Tell us how it ran in the comments.

How It Fights — by Tier

Same creature, scaled threat. The traits never change; only the numbers move.

Tier 1Levels 1-4 · GUIDELINE
AC13HP6d10 + 18 (51) To-hit+4Save DC13

Open by lumbering into the densest knot of melee and slamming the front-liner prone. Hold Bile Spew until two or more PCs cluster, then loose the cone. Pair it with a marsh-witch or hag who herds the party into its reach; it is a wall and a venom-bomb, not a leader.

Tier 2Levels 5-10 · NATIVE
AC15HP12d10 + 72 (138) To-hit+7Save DC15

Open by wading to the tankiest target and slamming for the prone, then save Bile Spew for a cluster of three or more. Kill-priority for the party is high once it nears death, since it bursts on 0 HP, so warn anyone in melee to back off. Run it as the muscle beside a bigger boss or in a brood of two to three lesser swamp horrors.

Tier 3Levels 11-15 · GUIDELINE
AC18HP20d10 + 120 (230) To-hit+9Save DC17

Open in melee with a prone-stacking double Slam, then alternate Bile Spew on recharge into the crowd. Lean on Spiteful Burst and the death-burst to punish careless rogues. At this tier it is lair muscle or a brood-mother flanked by smaller spawn, never the centerpiece, so pair it with a bigger threat that controls the field.

Put Puffaddler on the table

Download the presupported STL and run the fight tonight — the model, and the encounter that comes with it.

Get the STL on MyMiniFactory →

Clay Cyanide Companion Rules v1

How a bound creature acts

Original Clay Cyanide material © Clay Cyanide LLC — explicitly not the non-SRD official sidekick rules.

Questions, Asked at the Table

What CR is Puffaddler?

Its home stat block is CR 6 (2,300 XP), tuned for a party of levels 5 to 10. The record also gives down-scaled CR-2-ish numbers for levels 1 to 4 and up-scaled CR-11-ish numbers for levels 11 to 15, with identical traits and only the numbers shifting.

Can Puffaddler be a companion or ally?

A full-grown puffaddler is too dim and toxic to bond with, but the record includes Tadgut, Bound, a hand-reared runt of the brood (AC 13, 82 HP) that spits venom and soaks blows for its keeper, usable as an ally or a beast-master-style companion.

Is the death-burst optional or does it always trigger?

It triggers automatically the first time the puffaddler drops to 0 HP, before it is removed from play. Forgetting it robs the encounter of its signature gotcha, so announce the swelling on the round it nears death so players can choose to disengage.

Tell Us How It Ran

Played Puffaddler at your table? Log in with your Obsidian Tavern account to leave a balance note, a war story, or a file issue — the sharpest reports get the block revised.

Technical Specifications

Native Scale

32mm, 75mm

File Contents

STL, Pre-supported STL

Recommended Resin

Standard or ABS-like resin, 0.05mm layer height

Presupported

Yes — ready to print, optimized supports included