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Ammit — Mythological Miniatures STL miniature by Clay Cyanide

Ammit

Mythological Miniatures
Scale32mm, 75mm
FormatSTL, Pre-supported STL
PresupportedYes
Community12,303 views · 90 likes

Ammit — The Encounter

Devourer of the unworthy dead, crocodile-jawed and lion-maned · a boss your table can run with almost no prep. SRD 5.1-compatible.

Who Is Ammit

When a soul is weighed against the feather of Ma'at and found heavy with sin, it is Ammit who waits beside the scales. The Devourer does not rage; it simply eats, and what it eats is unmade utterly, denied the long journey to the fields beyond. Priests carved its likeness on the threshold of every tomb so that grave-robbers and oathbreakers would feel its breath at their backs. Part crocodile, part lion, part river-horse, it was assembled by the old gods from everything a mortal fears in the dark water and the tall grass. It guards what the dead carried into the earth, and it is never bribed, for it has no use for gold save as bait. Those who flee it die tired; those who beg it die first. To stand against Ammit is to argue your innocence to a mouth that has already decided. The scales tip. The jaws open.

Run Ammit in Sixty Seconds

Ammit

Large monstrosity, lawful evil

CR 6 · 2,300 XP · GUIDELINE
AC 16 (thick crocodilian hide) HP 127 (15d10+45) Speed 40 ft., swim 30 ft.
STR20+5
DEX12+1
CON17+3
INT9-1
WIS14+2
CHA13+1
SavesCon +6, Wis +5
SkillsIntimidation +4, Perception +5
Immfrightened
Sensesdarkvision 60 ft., passive Perception 15
Languagesunderstands Common but can't speak

Weight of Judgment. Ammit senses guilt and fear. It has advantage on attack rolls against any creature that is frightened or has used a feature to flee, retreat, or take the Dash action away from it since the start of Ammit's last turn.

Hold the Devoured. A creature grappled by Ammit's bite is also restrained, and Ammit has advantage on its bite attack against that creature.

Actions

Multiattack. Ammit makes one Bite attack and two Claw attacks. If it bites the same creature it grappled at the start of its turn, it may instead use Devour.

Bite. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 16 (2d10+5) piercing damage. If the target is a Medium or smaller creature, it is grappled (escape DC 15).

Claw. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 12 (2d6+5) slashing damage.

Devour. Ammit savages a creature it has grappled. The target takes 22 (4d8+5) piercing damage and must succeed on a DC 14 Constitution saving throw or be reduced to half speed and have disadvantage on attack rolls until the end of its next turn as Ammit's jaws crush the breath from it.

Bonus Actions & Reactions

Snapping Tail. When a creature Ammit can see ends its movement within 10 ft. of it, Ammit can use its reaction to lash its spiked tail at that creature: +7 to hit, 9 (1d8+5) bludgeoning damage and the target must succeed on a DC 13 Strength save or be knocked prone.

A horror sculpted from the parts of the Nile's three deadliest predators: crocodile maw, lion's mane and forequarters, hippo-thick hindquarters, hunched possessively over a tomb's treasure amid licking funeral flames.

Ammit, Bound

Companion · acts on your initiative

Bound · GUIDELINE
AC 13 HP 76 (scaled ×0.6) Speed 40 ft., swim 30 ft.
STR20+5
DEX12+1
CON17+3
INT9-1
WIS14+2
CHA13+1

Scent of the Guilty (signature). The jackal automatically knows the location of any creature within 30 ft. that is frightened or below half its hit points, even through total cover.

Actions

Rending Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6+4) piercing damage, and the target can't regain hit points until the end of its next turn.

Reactions

Pack the Kill. When an ally within 10 ft. hits a creature the jackal can see, the jackal can move up to half its speed toward that creature without provoking opportunity attacks.

A lean, black-furred guardian that pads the tomb corridors beside the Devourer, marking the unworthy so its master never hunts blind.

Guideline numbers — formula-tuned and read from the miniature's design, not yet table-proven. Tell us how it ran in the comments.

How It Fights — by Tier

Same creature, scaled threat. The traits never change; only the numbers move.

Tier 1Levels 1-4 · GUIDELINE
AC14HP8d10+16 (60) To-hit+4Save DC12

Open by biting and grappling the softest target, then Devour it on the following turn to terrify the party. Use Snapping Tail to prone anyone who tries to walk past it. Kill-priority is whoever heals or flees; pair it with a mummy or cult leader as the muscle, not the brain.

Tier 2Levels 5-10 · NATIVE
AC16HP15d10+45 (127) To-hit+7Save DC14

Open by bursting from the treasure-pit to bite-and-grapple the back-line caster, then lock the grapple and grind them with Devour every round. Snapping Tail punishes anyone clustering to free the grappled ally. This is the enforcer that pins a victim while a bigger boss (a god-priest or sphinx) controls the fight.

Tier 3Levels 11-15 · GUIDELINE
AC18HP23d10+92 (218) To-hit+9Save DC16

Open against a single high-value target you intend to remove from the fight: bite, grapple-restrain, and Devour until they break. Weight of Judgment gives it advantage on anyone who has fled, so it snowballs once the party panics. Run it as the lockdown jaws beside a legendary flagship; it eats one PC's action economy while the boss does the rest.

Put Ammit on the table

Download the presupported STL and run the fight tonight — the model, and the encounter that comes with it.

Get the STL on MyMiniFactory →

Clay Cyanide Companion Rules v1

How a bound creature acts

Original Clay Cyanide material © Clay Cyanide LLC — explicitly not the non-SRD official sidekick rules.

Questions, Asked at the Table

What CR is Ammit?

Natively CR 6 (Tier 2, ~2,300 XP) as a Large monstrosity built to lock down one target. The sheet also scales to CR 2 (levels 1-4) and roughly CR 11 (levels 11-15) using identical traits with shifted numbers — pick the row matching your party.

Can Ammit be a companion or ally?

Not as a player companion — it is an enforcer adversary, not solo_capable, meant to pair with a bigger flagship boss. If you want an allied piece on the table, use the bundled Bast-Sworn Tomb Jackal instead, which sniffs out the guilty and the wounded.

How do I keep Ammit from feeling like a single boring grapple?

Lean on Devour's debuff and Snapping Tail's reaction so every round threatens both the grabbed victim and the would-be rescuers. Give it terrain — a treasure pit, funeral flames, narrow tomb halls — so the party can't simply surround and free their ally.

Tell Us How It Ran

Played Ammit at your table? Log in with your Obsidian Tavern account to leave a balance note, a war story, or a file issue — the sharpest reports get the block revised.

The Legend

Ammit emerges from the oldest stories humanity ever told — legends that survived because they contained truths too dangerous to speak plainly. Clay Cyanide's interpretation strips away centuries of artistic softening to reveal the original terror and majesty that made ancient peoples build temples and offer sacrifices. The sculpt captures Ammit at the peak of their power: every muscle tensed, every detail rendered with the kind of obsessive precision that rewards hours of close-range painting. With 12,303 views from the community, this is one of the most sought-after mythological miniatures in the catalog.

In Your Campaign

Source Mythology: Ammit draws from ancient mythological traditions, bringing legendary power to your tabletop.

Encounter Design: Use Ammit as a divine patron, a mythic boss encounter, or the centerpiece of a mythology-themed campaign arc. The model's dynamic pose creates immediate dramatic tension at the table.

Campaign Hooks: An ancient temple awakens. A prophecy names Ammit as either savior or destroyer. A cult seeks to summon or bind this mythological power for mortal purposes.

Technical Specifications

Native Scale

32mm, 75mm

File Contents

STL, Pre-supported STL

Recommended Resin

Standard or ABS-like resin, 0.05mm layer height

Presupported

Yes — ready to print, optimized supports included

Frequently Asked Questions

What scale is the Ammit miniature available in?

Ammit is available in 32mm (tabletop standard) and 75mm (display/collector scale). Both scale files are included with presupported and unsupported STL options.

Is the Ammit STL file presupported?

Yes. Every Clay Cyanide miniature includes presupported STL files optimized for resin printing at 0.05mm layer height, plus unsupported files for custom support placement.

Can I use Ammit in my D&D or tabletop RPG campaign?

Absolutely. Ammit is designed for tabletop gaming at 32mm scale, fitting standard grid-based combat systems. The dynamic pose and detailed sculpt create memorable encounters and character moments.