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Lancelot — Mythological Miniatures STL miniature by Clay Cyanide

Lancelot

Mythological Miniatures
Scale32mm, 75mm
FormatSTL, Pre-supported STL
PresupportedYes
Community43,930 views · 1753 likes

Lancelot — The Encounter

Foremost Knight of the Round, who loved past his oath · a boss your table can run with almost no prep. SRD 5.1-compatible.

Who Is Lancelot

Set down in the chronicles of the Round Table, Lancelot du Lac is named the foremost of all knights errant, unmatched at lance and blade, raised in faerie waters and tempered in tourney blood. No champion stood against him and kept his seat; no quest was set he did not ride to its end. Yet the same hand that defended the realm undid it, for he gave his heart to his lord's own queen, and love proved the one foe his sword could not unhorse. When the secret broke into open war, the fellowship of the Round Table was sundered, brother turning upon brother across fields he had once kept safe. He is remembered as the greatest of knights and the breaker of the greatest peace, a man who chose, knew the cost, and rode out anyway. In battle he fights as one already condemned, courteous to the last, refusing to fall until his debt of honor is paid in full.

Run Lancelot in Sixty Seconds

Lancelot

Medium humanoid (human), lawful good (oathbroken)

CR 11 · 7,200 XP · GUIDELINE
AC 19 (full plate and shield) HP 184 (16d8+112) Speed 30 ft. (mounted 60 ft.)
STR20+5
DEX14+2
CON18+4
INT12+1
WIS14+2
CHA18+4
SavesCon +9, Wis +7, Cha +9
SkillsAthletics +10, Persuasion +9, Animal Handling +7
Immfrightened
Sensespassive Perception 12
LanguagesCommon

Peerless Swordsman. Lancelot has advantage on melee attack rolls against any creature that has already taken a turn this combat. When he hits a creature with his greatsword, he scores a critical hit on a roll of 19 or 20.

Mounted Charge. If Lancelot moves at least 20 ft. straight toward a target while mounted and then hits it with a melee attack on the same turn, the target takes an extra 14 (4d6) damage and must succeed on a DC 16 Strength save or be knocked prone.

Oathbroken Resolve. Signature. The first time each turn Lancelot would be reduced to 0 hit points or below, he is instead reduced to 1 hit point if he is below half his hit points, and he immediately makes one greatsword attack as a reaction. The shame of his broken vow lets nothing fell him before he has answered for it.

Actions

Multiattack. Lancelot makes three greatsword attacks, or two greatsword attacks and one Shield Bash.

Greatsword. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 16 (2d10 + 5) slashing damage.

Shield Bash. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 9 (1d6 + 5) bludgeoning damage, and the target must succeed on a DC 16 Strength save or be pushed 10 ft. and knocked prone.

Bonus Actions & Reactions

Knight's Parry (Reaction). When a creature Lancelot can see hits him with a melee attack, he adds 3 to his AC against that attack, potentially causing it to miss. If it misses, he may immediately move up to 10 ft. without provoking opportunity attacks.

Legendary Actions (3/Round)

Sword Stroke. Lancelot makes one greatsword attack.

Wheel the Charger (Costs 1 Action). Lancelot's mount moves up to its speed without provoking opportunity attacks. If it passes within 5 ft. of a hostile creature, that creature must succeed on a DC 16 Dexterity save or take 7 (2d6) bludgeoning damage from trampling hooves.

Rally the Round (Costs 2 Actions). Lancelot raises his blade. He and each allied creature within 30 ft. that can see him gains 11 temporary hit points and has advantage on its next attack roll before the start of his next turn.

Sculpted in full battle glory atop a heavily barded charger, Lancelot rises in his stirrups with sword raised in certainty rather than challenge, his plate etched with the heraldry of a man who has nothing left to prove.

Lancelot, Bound

Companion · acts on your initiative

Bound · GUIDELINE
AC 16 HP 110 (scaled ×0.6) Speed 30 ft. (mounted 60 ft.)
STR20+5
DEX14+2
CON18+4
INT12+1
WIS14+2
CHA18+4

Sure-Footed (signature). The charger has advantage on saving throws against being knocked prone, and difficult terrain made of rubble or undergrowth does not cost it extra movement.

Actions

Hooves. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage. If the charger moved at least 20 ft. straight toward the target, the target makes a DC 15 Strength save or is knocked prone.

Reactions

Shield the Rider. When its rider is hit by an attack, the charger may interpose, taking half the damage itself.

A destrier in full plate barding, bred and trained to thunder unflinching into a wall of spears so its knight may strike from the saddle.

Guideline numbers — formula-tuned and read from the miniature's design, not yet table-proven. Tell us how it ran in the comments.

How It Fights — by Tier

Same creature, scaled threat. The traits never change; only the numbers move.

Tier 1Levels 1-4 · GUIDELINE
AC14HP6d8+18 (45) To-hit+4Save DC13

Run him dismounted as a lone champion duelist. Open with a single Greatsword on the squishiest front-liner, then use Knight's Parry to shrug the first big hit. Drop Mounted Charge and Rally the Round at this scale; he is a clean elite, not a boss.

Tier 2Levels 5-10 · GUIDELINE
AC16HP13d8+52 (110) To-hit+7Save DC15

Open mounted: charge the back line, knock the caster prone, then Multiattack. Kill-priority is whoever can lock him down (web, hold) since he relies on movement. Pair him with 2-3 lesser knights or use the charger as a second body so he is not focus-fired alone.

Tier 3Levels 11-15 · NATIVE
AC19HP16d8+112 (184) To-hit+9Save DC16

Open with a 20-ft. Mounted Charge into the heaviest melee threat: extra 4d6 plus a prone knockdown, then Multiattack with crit-on-19. Spend legendary Sword Strokes on whoever drops below half. When bloodied, Oathbroken Resolve refuses the killing blow once; bait it out before committing your nova. Kill-priority for the party: lock his movement, then burst through Knight's Parry.

Put Lancelot on the table

Download the presupported STL and run the fight tonight — the model, and the encounter that comes with it.

Get the STL on MyMiniFactory →

Clay Cyanide Companion Rules v1

How a bound creature acts

Original Clay Cyanide material © Clay Cyanide LLC — explicitly not the non-SRD official sidekick rules.

Questions, Asked at the Table

What CR is Lancelot?

His home statline is CR 11 (Tier 3, ~levels 11-15), and he is built solo-capable: the legendary actions and Oathbroken Resolve let him headline an encounter for a party of four at that level. The provided Tier 1 and Tier 2 lines down-rank him to a CR 2 elite or a CR 6 mounted threat with the exact same traits, only the numbers moving.

Can Lancelot be a companion or ally?

Yes. As the greatest knight of the Round Table he makes a natural sworn champion or quest-giver: run him with his barded charger statblock as a temporary ally, or strip the legendary actions and use the Tier 1 line as a recurring NPC bodyguard. His broken oath gives him a built-in reason to seek redemption alongside the party.

Is Lancelot's mount its own creature?

It can be either. The companion block (Barded Charger) lets the destrier act on its own initiative with hooves, Sure-Footed, and a damage-sharing reaction, or you can fold it into Lancelot purely as the source of his Mounted Charge and Wheel the Charger for a single, simpler boss turn.

Tell Us How It Ran

Played Lancelot at your table? Log in with your Obsidian Tavern account to leave a balance note, a war story, or a file issue — the sharpest reports get the block revised.

The Legend

Lancelot is the knight who broke the Round Table — not through treachery, but through being too good at everything except the one thing that mattered. The greatest swordsman in Camelot. The queen's impossible love. The friend who couldn't stop himself from becoming the enemy. Clay Cyanide's Lancelot captures him in full battle glory: plate armor etched with the heraldry of a man who has nothing left to prove, sword raised not in challenge but in certainty. The face beneath the helm shows a man who has already made his choice and knows the cost. With a 4% like-to-view ratio — the highest engagement of any Clay Cyanide model — this is the sculpt the community has spoken about most.

In Your Campaign

CR Range: 12-15 (legendary knight / fallen paladin)

Encounter Design: Lancelot works as an ally-turned-rival, a tragic boss fight where the party knows he's right but must stop him anyway. Give him legendary actions, a mount, and a code of honor that prevents him from fighting dirty — then make the party face the moral weight of defeating someone who's fighting fairly.

Campaign Hooks: A legendary knight who guards a bridge and challenges all who pass. The champion of a queen wrongly accused. A fallen paladin seeking redemption through an impossible quest.

Technical Specifications

Native Scale

32mm, 75mm

File Contents

STL, Pre-supported STL

Recommended Resin

Standard or ABS-like resin, 0.05mm layer height

Presupported

Yes — ready to print, optimized supports included

Frequently Asked Questions

Why does Lancelot have the highest engagement ratio?

With 1,753 likes on 43,900 views (4% engagement), Lancelot resonates deeply with the community. The combination of Arthurian legend, exceptional sculpt detail, and dynamic pose makes it one of the most-loved models in the catalog.

Is Lancelot suitable as a D&D player character miniature?

Yes — Lancelot works perfectly as a paladin, fighter, or oath-of-devotion character. The sculpt conveys both martial prowess and emotional depth.

Does Lancelot come with a mount option?

Check the product page for available configurations. Clay Cyanide frequently offers mounted and unmounted variants for knight characters.