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Home Catalog Mythological Miniatures Chaac, the god of Rain
Chaac, the god of Rain — Mythological Miniatures STL miniature by Clay Cyanide

Chaac, the god of Rain

Mythological Miniatures
Scale32mm, 75mm
FormatSTL, Pre-supported STL
PresupportedYes
Community926 views · 19 likes

Chaac, the god of Rain — The Encounter

The drowned storm-bringer risen as a tusked revenant of bone · a boss your table can run with almost no prep. SRD 5.1-compatible.

Who Is Chaac, the god of Rain

In the highland codices, Chaac was the open hand that brought the rains. When the priests broke faith and let the wells run dry, they say the god did not depart but drowned within his own beast, his divinity curdling into rot. What remains is no god but a revenant in the shape of one: a behemoth of bone-spiked hide whose every footfall sweats a cold and joyless drizzle, mocking the harvest it once blessed. The Mortisbane cult drives it before their lines, bound in consecrated rope, for it cannot be slain so much as exhausted. Where it passes, fields flood and turn to grey mud, and the dead beneath stir in the wet earth. Offerings of water are buried in its path, not to feed it, but to remind it of what it was, so it might lumber on a little longer before its hate turns to those who lead it.

Run Chaac, the god of Rain in Sixty Seconds

Chaac, the god of Rain

Huge undead, neutral evil

CR 11 · 7,200 XP · GUIDELINE
AC 18 (bone-spiked hide) HP 207 (18d12+90) Speed 40 ft.
STR24+7
DEX8-1
CON20+5
INT6-2
WIS13+1
CHA14+2
SavesCon +9, Wis +5
SkillsPerception +5
Resistcold; bludgeoning, piercing, and slashing from nonmagical attacks
Immpoison; frightened, poisoned
Sensesdarkvision 60 ft., passive Perception 15
Languagesunderstands the tongues it knew in life but can't speak

Trampling Charge. If the revenant moves at least 20 feet straight toward a creature and then hits it with a tusk attack on the same turn, that target must succeed on a DC 17 Strength saving throw or be knocked prone. If the target is prone, the revenant can make one stomp attack against it as a bonus action.

Drowned Aura. Signature. Cold rain weeps endlessly from the beast's bones. The ground within 15 feet of it is difficult terrain, and a creature that ends its turn there takes 7 (2d6) cold damage and has disadvantage on the next Strength check it makes before the start of its next turn.

Undead Fortitude. If damage reduces the revenant to 0 hit points, it makes a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, it drops to 1 hit point instead.

Actions

Multiattack. The revenant makes two attacks: one with its tusks and one with its stomp.

Tusks. Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 22 (3d10 + 7) piercing damage, and the target must succeed on a DC 17 Strength saving throw or be pushed 10 feet away.

Stomp. Melee Weapon Attack: +9 to hit, reach 5 ft., one prone target. Hit: 27 (4d8 + 7) bludgeoning damage.

Bonus Actions & Reactions

Stomp the Fallen. (Bonus Action) Triggered by Trampling Charge against a prone target, as described in that trait.

A mountainous mammoth-thing of grey hide and exposed red sinew, its skull worn bare and crowned in spurs of bone, dragging chains and rope as eternal rain runs from the seams of its tusks.

Chaac, the god of Rain, Bound

Companion · acts on your initiative

Bound · GUIDELINE
AC 14 HP 124 (scaled ×0.6) Speed 40 ft.
STR24+7
DEX8-1
CON20+5
INT6-2
WIS13+1
CHA14+2

Pack Drag (signature). When the hound hits a creature of size Large or smaller with a bite, it can move up to half its speed and drag the target with it, provided the target is grappled by the hound.

Actions

Bite. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 16 (2d10 + 5) piercing damage, and the target is grappled (escape DC 15).

Reactions

Drag to the Mire. When an ally within 30 feet is hit by a melee attack, the hound can move up to its speed toward the attacker, provoking no opportunity attacks from that creature.

A lean, sodden hound of the same drowned curse, loosed to harry stragglers and drag the wounded into the rising water.

Guideline numbers — formula-tuned and read from the miniature's design, not yet table-proven. Tell us how it ran in the comments.

How It Fights — by Tier

Same creature, scaled threat. The traits never change; only the numbers move.

Tier 1Levels 1-4 · GUIDELINE
AC14HP6d12 + 18 (57) To-hit+4Save DC13

Run it as a lone siege-beast the party must outmaneuver, not trade blows with. Open by charging the most clustered group to knock a body prone, then stomp it. Pair it with a bigger threat or a fragile caster it shields; do not expect it to threaten a save-or-die at this tier.

Tier 2Levels 5-10 · GUIDELINE
AC16HP12d12 + 48 (126) To-hit+7Save DC15

Open with Trampling Charge into the densest cluster, knock a target prone, then Stomp the Fallen as a bonus. Kill-priority is anyone who tries to escape the Drowned Aura's difficult terrain. It is the anchor piece; pair it with skirmishers that punish targets it has shoved prone.

Tier 3Levels 11-15 · NATIVE
AC18HP18d12 + 90 (207) To-hit+9Save DC17

Charge straight through the front line, shoving with tusks and crushing the prone. Hold position so the 15-foot Drowned Aura grinds melee attackers each round. Kill-priority is whoever can fly or teleport allies out of the aura. This is a flagship boss's heavy add-on, not the centerpiece itself; pair it with a commanding caster.

Put Chaac, the god of Rain on the table

Download the presupported STL and run the fight tonight — the model, and the encounter that comes with it.

Get the STL on MyMiniFactory →

Clay Cyanide Companion Rules v1

How a bound creature acts

Original Clay Cyanide material © Clay Cyanide LLC — explicitly not the non-SRD official sidekick rules.

Questions, Asked at the Table

What CR is Chaac, the god of Rain?

Its native sheet is CR 11 (7,200 XP), a Tier 3 (levels 11-15) bruiser. The block also includes Tier 1 and Tier 2 versions with identical traits and rescaled numbers, so you can drop the same beast into a lower-level fight without redesigning it.

Can Chaac, the god of Rain be a companion or ally?

Not really for players. It is a bound siege-beast: a Mortisbane caster keeps it leashed and aimed, and its mindless hate makes it as much a hazard to allies as to foes. Use the included Tlaloc-Hound, Bound as a deployable lesser ally instead, or have the party temporarily commandeer Chaac as a destructive, uncontrollable battering ram.

Is Chaac solo_capable as a single boss?

No. It has no legendary actions and will be swarmed and ground down by an action-economy party. Run it as the heavy add-on to a flagship boss, or pair it with skirmishers and a controller who keep PCs trapped in its Drowned Aura.

Tell Us How It Ran

Played Chaac, the god of Rain at your table? Log in with your Obsidian Tavern account to leave a balance note, a war story, or a file issue — the sharpest reports get the block revised.

Technical Specifications

Native Scale

32mm, 75mm

File Contents

STL, Pre-supported STL

Recommended Resin

Standard or ABS-like resin, 0.05mm layer height

Presupported

Yes — ready to print, optimized supports included