Cronos
Cronos — The Encounter
Titan of the harvest scythe, devourer who unbound his chains · a boss your table can run with almost no prep. SRD 5.1-compatible.
Who Is Cronos
Eldest of the elder powers, Cronos rose by the sickle and reigned in the golden age before the gods. Warned by prophecy that his own get would cast him down as he had cast down his sire, he swallowed each child at its birth, and so the fear of succession became his hunger and his ruin. In the end he was deceived, made to disgorge what he had eaten, and bound in chains beneath the world to wait out the long ages. The miniature shows that wait ended: the fetters are broken, the scythe is lifted again, and the Titan walks free with the harvest blade that once unmade his father. Where he treads, hours run thin and harvests come too soon or not at all; mortals near him feel their years spent against their will. He is no devil and no demon but a giant of the first making, vast, patient, and devouring, who measures every living thing for the reaping.
Run Cronos in Sixty Seconds
- Solo boss Cronos is built to stand alone at tier 3 with legendary actions and Rewind; do not stack him with other elites or the party will be overwhelmed.
- Open with chains First round, use Unbound Chains (bonus) to restrain and drag the most mobile threat, then Multiattack the locked-down target.
- Kill-priority Go for the healer and anyone who can free the restrained; Devourer's Hunger heals him 15 every time someone drops near him.
- When bloodied Lean on Stolen Hour the moment the party clusters, and keep Rewind in your pocket — the first hit that would drop him instead gives 25 temp HP.
- Three ways to run it Patient executioner (chain, isolate, reap one at a time); time-tyrant (spam Slip the Moment and Stolen Hour to lock the floor); or famine-walker (chase the wounded, feeding on every kill).
Cronos
Huge giant (titan), lawful evil
CR 13 · 10,000 XP · GUIDELINEDevourer's Hunger. When a creature within 10 ft. of Cronos is reduced to 0 hit points, Cronos regains 15 hit points and his next attack this turn or his next turn is made with advantage. He hungers to swallow all that he sires.
Unbound Chains. Cronos drags the broken fetters of his old prison. As a bonus action he may lash them at a Large or smaller creature he can see within 15 ft.; that creature must succeed on a DC 17 Strength save or be restrained until the end of its next turn, pulled 5 ft. toward him.
Magic Weapons. Cronos's scythe attacks are magical.
Actions
Multiattack. Cronos makes two Harvest Scythe attacks. He may replace one with Stolen Hour (recharge in effect).
Harvest Scythe. Melee Weapon Attack: +12 to hit, reach 15 ft., one target. Hit: 22 (3d10 + 7) slashing damage, and a creature that is Large or smaller is knocked prone on a failed DC 17 Strength save.
Stolen Hour (Recharge 5-6). Cronos warps time around a point he can see within 60 ft. Each creature within 20 ft. of that point must make a DC 17 Wisdom save, taking 36 (8d8) necrotic damage and being incapacitated until the end of its next turn on a failure, or half damage and no condition on a success.
Bonus Actions & Reactions
Rewind (Reaction). When Cronos takes damage that would reduce him to 0 hit points, he may instead drop to 1 hit point and gain 25 temporary hit points as he reels an instant of time backward. Once used, he cannot use this again until he finishes a long rest.
Legendary Actions (3/Round)
Scythe Sweep. Cronos makes one Harvest Scythe attack.
Drag the Chains (Costs 2 Actions). Cronos uses Unbound Chains against a creature he can see within 15 ft., and may move up to 10 ft. without provoking opportunity attacks.
Slip the Moment (Costs 2 Actions). Each creature within 10 ft. of Cronos must succeed on a DC 17 Wisdom save or have its speed reduced to 0 until the end of its next turn as time thickens around it.
A horn-helmed Titan looms over a ring of jagged teeth, harvest-scythe planted and a snapped manacle still trailing from his free hand. The chains that bound him hang broken, and time itself seems to slow in his shadow.
Cronos, Bound
Companion · acts on your initiative
Bound · GUIDELINEBorrowed Years (signature). Once per turn when this ally hits a creature, it siphons a moment of life: it gains 5 temporary hit points and the target's speed drops by 10 ft. until the end of that creature's next turn.
Actions
Reaping Hook. Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 17 (2d10 + 6) slashing damage.
Reactions
Harvest the Falling. When a creature within 10 ft. drops to 0 hit points, this ally may move up to its speed toward the Titan without provoking opportunity attacks.
A lesser harvest-spirit risen from the same broken prison, it gathers the slain so the Titan may feed.
Guideline numbers — formula-tuned and read from the miniature's design, not yet table-proven. Tell us how it ran in the comments.
How It Fights — by Tier
Same creature, scaled threat. The traits never change; only the numbers move.
Run as a looming half-myth: lead with Harvest Scythe to knock the front-liner prone, then chains-grab whoever flees. Kill-priority is the healer; deny rests with Stolen Hour. At this tier treat Rewind as a one-time scare and let him fall after.
Open by chaining the squishiest caster to him, then Multiattack the prone target. If the party clusters, save Stolen Hour for three or more in the blast. Pair him with skeleton or Spartan adds so they finish the restrained victims he sets up.
His home tier and a true solo boss. Open with Stolen Hour into the cluster, then Multiattack the incapacitated target while Devourer's Hunger heals him off any drop. Spend legendary actions on Slip the Moment to freeze the melee, hold Rewind for the killing blow, and target the healer first.
Put Cronos on the table
Download the presupported STL and run the fight tonight — the model, and the encounter that comes with it.
Get the STL on MyMiniFactory →Clay Cyanide Companion Rules v1
How a bound creature acts
- A companion acts on its owner's initiative, immediately after the owner.
- It uses the Companion block above — roughly ×0.6 HP and damage, no recharge abilities, and at most one reaction trait.
- It moves freely; it takes its Action only while its owner is conscious.
- At 0 HP a companion is broken, not dead — restored on a long rest unless your table rules otherwise.
Original Clay Cyanide material © Clay Cyanide LLC — explicitly not the non-SRD official sidekick rules.
Questions, Asked at the Table
What CR is Cronos?
Natively CR 13 at tier 3 (levels 11-15) — AC 18, 207 HP, +12 to hit, save DC 17. He is a solo boss with legendary actions and a once-per-rest Rewind, so his sheet plays up a band. Use the tier 1 and tier 2 lines to drop him into lower-level games as a looming, scaled-down threat.
Can Cronos be a companion or ally?
Cronos himself is a Titan adversary, not an ally. For a friendly version use the bundled companion, The Sickle Reaped, Bound — a lesser harvest-spirit (AC 16, 120 HP) that siphons years and gathers the slain. It pairs naturally beside the Titan or stands in as a smaller time-themed threat.
How do I scale Cronos for a lower-level party?
Use the tier 1 or tier 2 rows: keep every trait, action, and the legendary list identical and only swap the AC, HP, to-hit, and save DC. At tier 1-2 he is best run as a flagship boss with a few skeleton or Spartan adds so the lower numbers still feel like a Titan.
Tell Us How It Ran
This work includes material taken from the System Reference Document 5.1 ("SRD 5.1") by Wizards of the Coast LLC and available at dnd.wizards.com/resources/systems-reference-document. The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License available at creativecommons.org/licenses/by/4.0/legalcode.
Clay Cyanide Miniatures is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC. This content is compatible with the fifth edition of the world's most popular fantasy roleplaying game. Companion rules, lore, names, and original mechanics © Clay Cyanide LLC.
Technical Specifications
32mm, 75mm
STL, Pre-supported STL
Standard or ABS-like resin, 0.05mm layer height
Yes — ready to print, optimized supports included
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