Ixchel, goddess of the Moon
Ixchel, goddess of the Moon — The Encounter
Maya lady of the moon, weaver, rain, and rebirth · a boss your table can run with almost no prep. SRD 5.1-compatible.
Who Is Ixchel, goddess of the Moon
She is named in the old codices as Lady Rainbow and the Aged Mother of the moon — weaver of the first cloth, keeper of the birthing-bed, mistress of the rains that swell the maize. Where she walks the tides answer her and barren fields green again. The screech-owl is her herald and the rabbit her shadow upon the lunar disc, and midwives still pour water in her name when a child draws first breath. Yet the moon is twofold: she who pours the healing rain can pour the flood, and her serpent-girdle and overturned water-jar are warnings to those who break faith with field and family. Petitioners come to her shrines bearing woven cloth, river-water, and the small bones of the screech-owl, begging fair weather, safe deliverance, and the slow mercy of waning sickness. To raise a blade against her is to war against the moon itself, and the moon does not tire.
Run Ixchel, goddess of the Moon in Sixty Seconds
- Phase first. Roll the d3 at the start of EVERY turn before you do anything else — Waxing means tack +2d8 radiant onto her hits, Full means roll attacks with advantage and bump her DC to 18, Waning means heal her and an ally 10 each.
- Open big. Lead with flame strike (or moonbeam at lower tiers) on the tightest knot of PCs, then Multiattack with the Lunar Spear — it throws to 60 ft and flies back, so she never has to stand still.
- Kill the healer. Ixchel out-sustains attrition fights, so target whoever heals the party; once their healing is gone her phases and Rebirth Tide win the long game.
- When bloodied, swing into Waning phases, spend the 2-action Rebirth Tide to refund the party's burst, and Moonstep out of melee — she is meant to feel un-killable, not to brawl.
- Three ways to run her: SOLO BOSS — all 3 legendary actions, lean on Tidewright + Rebirth Tide. WAR-PRIEST — drop to Tier 2 numbers behind a melee boss and pour healing forward. AMBUSH ORACLE — open from cover with Tidewright cone to scatter the line before the party acts.
Ixchel, goddess of the Moon
Medium celestial, neutral good
CR 11 · 7,200 XP · GUIDELINEPhases of the Moon. Signature. At the start of each of Ixchel's turns, roll a d3 to set the moon's phase until her next turn. 1 — Waxing: her weapon and spell attacks deal an extra 9 (2d8) radiant damage. 2 — Full: she has advantage on attack rolls and her spell save DC increases by 1. 3 — Waning: she regains 10 hit points and any one ally she can see regains 10 hit points.
Magic Resistance. Ixchel has advantage on saving throws against spells and other magical effects.
Innate Spellcasting. Ixchel's spellcasting ability is Wisdom (spell save DC 17, +9 to hit with spell attacks). She can innately cast the following spells, requiring no material components: at will — sacred flame, guidance, light; 3/day each — moonbeam, lesser restoration, spiritual weapon; 1/day each — mass cure wounds, flame strike, control water.
Actions
Multiattack. Ixchel makes two Lunar Spear attacks, or uses Lunar Spear once and casts a cantrip.
Lunar Spear. Melee or Ranged Weapon Attack: +9 to hit, reach 10 ft. or range 20/60 ft., one target. Hit: 14 (2d8+5) piercing damage plus 9 (2d8) radiant damage. On a ranged hit, the spear returns to her hand at the end of the turn.
Tidewright Staff (Recharge 5-6). Ixchel raises her staff and pulls the tides. Each creature in a 30-foot cone must make a DC 17 Strength saving throw, taking 36 (8d8) bludgeoning damage and being knocked prone on a failed save, or half as much damage and not knocked prone on a success.
Bonus Actions & Reactions
Weaver's Mending (Bonus). Ixchel touches a creature within 5 feet, or herself, and ends one disease or one of the following conditions affecting it: blinded, deafened, or paralyzed.
Legendary Actions (3/Round)
Moonstep. Ixchel magically teleports up to 30 feet to an unoccupied space she can see.
Sacred Flame (Costs 1 Action). Ixchel casts sacred flame at one creature she can see.
Rebirth Tide (Costs 2 Actions). Ixchel channels lunar renewal. She and each ally within 30 feet of her regain 11 (2d10) hit points, and each affected creature may immediately end the frightened condition on itself.
Crowned in a wild corona of moon-white hair, the Maya lady of the moon stands robed in lunar warplate, a golden moon-spear leveled in one hand and the ornate Tidewright Staff blazing in the other.
Ixchel, goddess of the Moon, Bound
Companion · acts on your initiative
Bound · GUIDELINELunar Herald (signature). While the owl is within 60 feet of an allied spellcaster, that caster's spell save DC increases by 1.
Actions
Talons. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 12 (2d8+3) slashing damage plus 7 (2d6) radiant damage.
Reactions
Death-Cry Warning. When an ally the owl can see is hit by an attack, the owl shrieks; the ally gains 7 (2d6) temporary hit points and the attacker has disadvantage on its next attack before the end of its next turn.
A pale messenger-owl of the moon, its cry an omen of birth or of passing, circling always at the goddess's shoulder.
Guideline numbers — formula-tuned and read from the miniature's design, not yet table-proven. Tell us how it ran in the comments.
How It Fights — by Tier
Same creature, scaled threat. The traits never change; only the numbers move.
Open with moonbeam on the cluster and keep its beam sliding onto whoever stacks up. Kill-priority is the party healer so her own self-healing phases outpace theirs. Pair her with a melee skirmisher; at this size she is a backline caster who must not be charged.
Lead with the Tidewright cone the round the party bunches up, then spiritual weapon to pin the squishiest caster. Lunar Spear from range and let it return so she never closes. She supports a bruiser boss here — feed her healing into the front line.
Run her solo: open with flame strike on the densest cluster, then alternate Lunar Spear Multiattack and legendary Moonstep to stay un-cornered. Re-roll Phases every turn and lean Waxing/Full for damage; when bloodied, swing Waning and spend Rebirth Tide to undo the burst. Kill-priority is always the enemy healer; she can out-sustain anyone she cannot out-burst.
Put Ixchel, goddess of the Moon on the table
Download the presupported STL and run the fight tonight — the model, and the encounter that comes with it.
Get the STL on MyMiniFactory →Clay Cyanide Companion Rules v1
How a bound creature acts
- A companion acts on its owner's initiative, immediately after the owner.
- It uses the Companion block above — roughly ×0.6 HP and damage, no recharge abilities, and at most one reaction trait.
- It moves freely; it takes its Action only while its owner is conscious.
- At 0 HP a companion is broken, not dead — restored on a long rest unless your table rules otherwise.
Original Clay Cyanide material © Clay Cyanide LLC — explicitly not the non-SRD official sidekick rules.
Questions, Asked at the Table
What CR is Ixchel, goddess of the Moon?
Her home tier is 3 (levels 11-15), built around CR 11 (7,200 XP): AC 18, 200 HP, +9 to hit, spell save DC 17. Because she is solo-capable with legendary actions, that sheet already plays up a band — drop her to the Tier 2 or Tier 1 line in the tiers array to use her as an add-on instead of a centerpiece.
Can Ixchel, goddess of the Moon be a companion or ally?
Yes — as a divine patron she makes a powerful NPC ally or quest-giver, her Phases of the Moon and Rebirth Tide bolstering the party rather than the foe. The Screech-Owl, Bound is provided as a lighter bound companion if you want her lunar herald at the table without the full goddess.
Is Ixchel safe to publish (IP)?
Yes — she is drawn entirely from public-domain Maya mythology: the moon-and-rain goddess of the codices, Lady Rainbow, weaver and midwife, with her screech-owl, serpent-girdle, and water-jar. No proprietary cosmology, ranks, or settings are used; her statline is built on SRD 5.1 spells, types, and conditions only.
Tell Us How It Ran
This work includes material taken from the System Reference Document 5.1 ("SRD 5.1") by Wizards of the Coast LLC and available at dnd.wizards.com/resources/systems-reference-document. The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License available at creativecommons.org/licenses/by/4.0/legalcode.
Clay Cyanide Miniatures is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC. This content is compatible with the fifth edition of the world's most popular fantasy roleplaying game. Companion rules, lore, names, and original mechanics © Clay Cyanide LLC.
Technical Specifications
32mm, 75mm
STL, Pre-supported STL
Standard or ABS-like resin, 0.05mm layer height
Yes — ready to print, optimized supports included
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