Clay Cyanide EncountersFree, tier-scaled 5e encounters and drop-in VTT tokens for every miniature we sculpt.1,100+ creaturesFoundry, Roll20 & OwlbearSculpting minis since 2020Always free
Home Catalog Mythological Miniatures Leprechaun
Leprechaun — Mythological Miniatures STL miniature by Clay Cyanide

Leprechaun

Mythological Miniatures
Scale32mm, 75mm
FormatSTL, Pre-supported STL
PresupportedYes
Community5,546 views · 74 likes

Leprechaun — The Encounter

Hedge-cobbler of the Good Folk, guardian of the buried crock · a boss your table can run with almost no prep. SRD 5.1-compatible.

Who Is Leprechaun

Among the Good Folk, the leprechaun is the lone cobbler and hoarder, set apart from the merry rade by his solitary, mercantile heart. Folk swear that if you catch one mending a single shoe by a hedge and never break your gaze, he must yield his crock of buried gold, weighed coin for coin against your patience. But the eye wanders, and in that blink he is gone with a tip of his hat. The coins he leaves are often gilded leaves come morning, a jest to punish greed. He keeps no court and bows to no king of the hill; his loyalty is to the hoard alone, defended with cane, curse, and a cruel little laugh. Bargain fairly and he honors the deal to the letter, twisting every loophole. Cheat him, and the curse of the crock follows you home, withering luck until restitution is paid in true gold to the hidden earth.

Run Leprechaun in Sixty Seconds

Leprechaun

Small fey, chaotic neutral

CR 2 · 450 XP · GUIDELINE
AC 14 (patched leathers, preternaturally nimble) HP 44 (8d6+16) Speed 30 ft.
STR9-1
DEX16+3
CON14+2
INT13+1
WIS14+2
CHA16+3
SavesDex +5, Wis +4
SkillsDeception +5, Sleight of Hand +5, Stealth +5, Perception +4
Sensesdarkvision 60 ft., passive Perception 14
LanguagesCommon, Sylvan

Fey Cunning. The leprechaun has advantage on saving throws against being charmed, and magic can't put it to sleep.

The Crock's Curse. Signature. A leprechaun never relinquishes its hoard. If reduced to 0 hit points by a creature, that creature is cursed for 24 hours: it has disadvantage on attack rolls and ability checks, and any treasure it picks up turns to worthless leaves the next dawn unless the curse is lifted by remove curse or the creature returns gold of equal value to a hidden place. A leprechaun may end the curse at will as a bargain.

Actions

Multiattack. The leprechaun makes two Shillelagh attacks, or makes one Shillelagh attack and uses Pocket Trick.

Shillelagh. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8+3) bludgeoning damage.

Pocket Trick. Ranged trick, range 30 ft., one creature. The target must succeed on a DC 13 Charisma saving throw or be charmed until the end of its next turn, distracted by a glint of false gold. While charmed this way, the target's speed is reduced to 0 and it can take no reactions.

Bonus Actions & Reactions

Slip Away. As a bonus action, the leprechaun takes the Disengage or Hide action. It can attempt to Hide even when only lightly obscured by clutter, hedge, or its own kicked-up dust.

Lucky Dodge. Reaction. When hit by an attack, the leprechaun adds 2 to its AC against that attack, potentially causing it to miss. It then moves up to 10 ft. without provoking opportunity attacks.

A wizened little fellow in a battered top hat and a coat full of secret pockets, leaning on a blackthorn cane and grinning like he already has your purse.

Leprechaun, Bound

Companion · acts on your initiative

Bound · GUIDELINE
AC 13 HP 26 (scaled ×0.6) Speed 30 ft.
STR9-1
DEX16+3
CON14+2
INT13+1
WIS14+2
CHA16+3

Faerie Nose (signature). Leprechaun has advantage on Wisdom (Perception) and (Survival) checks to track creatures or sniff out hidden gold and invisible fey within 60 ft.

Actions

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d6+3) piercing damage, and a Medium or smaller target must succeed on a DC 12 Strength save or be knocked prone.

Reactions

Guard the Crock. When an ally within 5 ft. is hit by an attack, Leprechaun may impose disadvantage on that attack roll by lunging into the way.

A shaggy green-eyed lurcher that smells gold a mile off and bites the hand that reaches for it.

Guideline numbers — formula-tuned and read from the miniature's design, not yet table-proven. Tell us how it ran in the comments.

How It Fights — by Tier

Same creature, scaled threat. The traits never change; only the numbers move.

Tier 1Levels 1-4 · NATIVE
AC14HP44 (8d6+16) To-hit+5Save DC13

Open with Pocket Trick to charm-lock your most mobile threat, then Slip Away into cover before the party reaches it. If clustered, it hangs at 30 ft. pelting one charm a round and Lucky-Dodges the first melee hit. Kill-priority it before it bloodies anyone with The Crock's Curse; pair it with a bigger fey or a hedge-witch boss as the slippery harasser piece, never as the centerpiece.

Tier 2Levels 5-10 · GUIDELINE
AC16HP120 (16d8+48) To-hit+7Save DC15

Same kit, scaled up to vex a mid-tier party: charm the controller or healer, then vanish. If clustered, it kites and lets Lucky Dodge eat the first big swing each round. It is an add-on harasser here, not a solo; run it beside a true T2 boss and let it peel one PC out of the fight every turn.

Tier 3Levels 11-15 · GUIDELINE
AC18HP200 (16d12+96) To-hit+9Save DC17

At this tier it is a curse-dealing nuisance attached to a far larger threat. Open by charm-locking the highest-mobility PC, Slip Away, and dare them to chase. If clustered, it never stands still; it Disengages every bonus action and forces the party to split. Pair it with a flagship boss as the annoyance that punishes greed and tanks no hits.

Put Leprechaun on the table

Download the presupported STL and run the fight tonight — the model, and the encounter that comes with it.

Get the STL on MyMiniFactory →

Clay Cyanide Companion Rules v1

How a bound creature acts

Original Clay Cyanide material © Clay Cyanide LLC — explicitly not the non-SRD official sidekick rules.

Questions, Asked at the Table

What CR is Leprechaun?

Its home stat block is CR 2 (450 XP), tuned for a level 1-4 party as a slippery charm-and-curse harasser. Scaled tactics for tier 2 (CR 6-ish) and tier 3 (CR 11-ish) are provided so you can drop it beside a bigger boss at higher levels.

Can Leprechaun be a companion or ally?

Yes, if the party can strike a fair bargain. A leprechaun honors a deal to the exact letter, so a clever group can win a one-scene favor, a tip toward buried treasure, or safe passage through fey ground, usually in exchange for gold, a service, or a riddle answered. Cheat it and the Crock's Curse follows you home.

Is the leprechaun a fiend or a fey?

It is fey through and through, one of the solitary Good Folk rather than the trooping kind. It is immune to magical sleep, resists being charmed, and bleeds laughter and false gold rather than malice, making it a perfect non-lethal social or chase encounter.

Tell Us How It Ran

Played Leprechaun at your table? Log in with your Obsidian Tavern account to leave a balance note, a war story, or a file issue — the sharpest reports get the block revised.

Technical Specifications

Native Scale

32mm, 75mm

File Contents

STL, Pre-supported STL

Recommended Resin

Standard or ABS-like resin, 0.05mm layer height

Presupported

Yes — ready to print, optimized supports included