Lingxuzi
Lingxuzi — The Encounter
Spirit-Void Beast of the Sworn Mountain, all fang and rending claw · a boss your table can run with almost no prep. SRD 5.1-compatible.
Who Is Lingxuzi
Among the yaoguai that haunt the old pilgrim roads, Lingxuzi is named the Spirit-Void Beast, for those who meet its gaze upon the mountain are said to feel their courage simply empty out of them. It was once a lesser hill-spirit that fed on the offerings left at wayside shrines; denied them by a famine year, it gorged instead on travellers, and in feeding lost whatever gentleness it had owned. Now it claims a single peak as its hunting-sworn ground, prowling the switchbacks on all fours and rising to its full hunched height only to rend. Woodcutters speak of finding game and goats torn open and left uneaten, the kills made for the killing's sake. It hoards nothing, builds nothing, and remembers only the trick of the pounce and the pleasure of the tearing claw. Monks who pass that road chant loudly and travel by daylight, for the beast despises noise and will not descend into open sun.
Run Lingxuzi in Sixty Seconds
- What it is: a Large clawed monstrosity built around one job, the pounce-and-rend. No magic, no tricks, just brutal melee with a healing-lock rider.
- Open with: Mountain Pounce, move 20+ ft. straight at the front-liner and claw to knock prone, then Multiattack for two claws and a bite.
- Rending Frenzy: the first claw hit each turn stops that target regaining hit points until your next turn, so claw the party's healer or anyone low and deny the patch.
- When bloodied: it gets reckless, not weaker. Use Savage Lunge to claw anyone who attacks an ally, and chase the runner rather than holding ground.
- Three ways to run it: lone mountain ambush (low party), back-line diver beside a flagship boss, or alpha leading a pack of cubs that swarm with Pack-Frenzy advantage.
Lingxuzi
Large monstrosity, chaotic evil
CR 6 · 2,300 XP · GUIDELINERending Frenzy. Signature. When Lingxuzi reduces a creature to 0 hit points or scores a critical hit with a claw, its long claws sink to the bone. The first time each turn it hits a creature with a claw, that creature can't regain hit points until the start of Lingxuzi's next turn as the wound is torn raggedly open.
Mountain Pounce. If Lingxuzi moves at least 20 feet straight toward a target and then hits it with a claw on the same turn, the target must succeed on a DC 15 Strength saving throw or be knocked prone.
Actions
Multiattack. Lingxuzi makes three attacks: two with its claws and one with its bite.
Claw. Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 13 (2d8 + 4) slashing damage.
Bite. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) piercing damage.
Bonus Actions & Reactions
Savage Lunge (Reaction). When a creature within 10 feet of Lingxuzi makes an attack against an ally, Lingxuzi can make one claw attack against that creature, jealously claiming the kill for itself.
A hunched, shaggy horror frozen mid-pounce, its wolfish jaws flung wide to scream and its impossibly long claws spread to gut whatever crosses its mountain. Every line of the sculpt is built for the lunge.
Lingxuzi, Bound
Companion · acts on your initiative
Bound · GUIDELINEPack-Frenzy (signature). The cub has advantage on attack rolls against a creature if at least one of the cub's allies is within 5 feet of that creature and isn't incapacitated.
Actions
Raking Claws. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 9 (2d4 + 3) slashing damage.
Reactions
Yelp and Scatter. When hit by a melee attack, the cub can move up to half its speed without provoking opportunity attacks, scrambling for its parent's shadow.
A half-grown beast still learning the lunge, all gangly limbs and oversized claws, it shadows the elder and harries whatever the elder leaves bleeding.
Guideline numbers — formula-tuned and read from the miniature's design, not yet table-proven. Tell us how it ran in the comments.
How It Fights — by Tier
Same creature, scaled threat. The traits never change; only the numbers move.
Open by pouncing the squishiest body in reach to knock it prone, then full claw-bite. Kill-priority the healer, since Rending Frenzy locks down their patching. This downscaled version is a scary lone monster for a low party; pair it with goats-gone-feral or a single cub add.
Open with Mountain Pounce on the front-line tank to drop it prone, then Multiattack so Rending Frenzy shuts off healing on whoever it bloodies. Kill-priority the cleric or bard. This is an add-on brute, not a boss: pair it with a bigger flagship threat or a pack of cubs and let it dive the back line while the boss holds center.
Open by pouncing the controller, prone, then tear. Use Savage Lunge every round to punish anyone trying to save an ally. Kill-priority concentration casters. At this tier it is the muscle beside a mountain-lord or sorcerer-king; let the caster lock the floor and send Lingxuzi to murder whoever escapes.
Put Lingxuzi on the table
Download the presupported STL and run the fight tonight — the model, and the encounter that comes with it.
Get the STL on MyMiniFactory →Clay Cyanide Companion Rules v1
How a bound creature acts
- A companion acts on its owner's initiative, immediately after the owner.
- It uses the Companion block above — roughly ×0.6 HP and damage, no recharge abilities, and at most one reaction trait.
- It moves freely; it takes its Action only while its owner is conscious.
- At 0 HP a companion is broken, not dead — restored on a long rest unless your table rules otherwise.
Original Clay Cyanide material © Clay Cyanide LLC — explicitly not the non-SRD official sidekick rules.
Questions, Asked at the Table
What CR is Lingxuzi?
Natively CR 6 (XP 2,300), a Tier 2 brute for level 5-10 parties. The record also gives a downscaled CR ~2 build for Tier 1 and an upscaled CR ~11 build for Tier 3 using the same traits and actions, only the numbers move.
Can Lingxuzi be a companion or ally?
As written it is a feral monstrosity that hoards nothing and obeys no one, so a straight alliance is a stretch. A druid, ranger, or beast-binder could leash it with a Cub of the Sworn Peak (the included companion, AC 13, 38 HP) as the more plausible bonded version.
Why doesn't Lingxuzi have legendary actions?
It is designed as an add-on threat, not a solo centerpiece. Drop it next to a flagship boss and let it dive the back line. If you need it to anchor a fight alone, run the Tier 3 build and give it the master's lair as cover.
Tell Us How It Ran
This work includes material taken from the System Reference Document 5.1 ("SRD 5.1") by Wizards of the Coast LLC and available at dnd.wizards.com/resources/systems-reference-document. The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License available at creativecommons.org/licenses/by/4.0/legalcode.
Clay Cyanide Miniatures is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC. This content is compatible with the fifth edition of the world's most popular fantasy roleplaying game. Companion rules, lore, names, and original mechanics © Clay Cyanide LLC.
Technical Specifications
32mm, 75mm
STL, Pre-supported STL
Standard or ABS-like resin, 0.05mm layer height
Yes — ready to print, optimized supports included
Played Lingxuzi at your table? Log in with your Obsidian Tavern account to leave a balance note, a war story, or a file issue — the sharpest reports get the block revised.
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