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Home Catalog Mythological Miniatures Runa Blackvein
Runa Blackvein — Mythological Miniatures STL miniature by Clay Cyanide

Runa Blackvein

Mythological Miniatures
Scale32mm, 75mm
FormatSTL, Pre-supported STL
PresupportedYes
Community273 views · 5 likes

Runa Blackvein — The Encounter

Rune-marked blade-dancer whose veins run black with old magic · a boss your table can run with almost no prep. SRD 5.1-compatible.

Who Is Runa Blackvein

They call her Runa for the secret-script that scars her, Blackvein for the dark ichor those runes have left beneath her skin. In the long cold north she trained as a blade-dancer of a forgotten hall, but she carved one rune too many into her own flesh, and the magic answered by feeding on her. Now the veins of her arms run black as pitch, and her paired blades thirst as she does. She fights light and fast, never standing where a sword fell a heartbeat before, opening throats and stepping clear before the body knows it is dead. The wounded she favors, for spilled blood quickens her runes and quickens her, and a foe already bleeding is a foe she will not let escape. Skalds whisper that the script she bears is not a language of any living folk, but a debt, and that one day the runes will drink the last of her too.

Run Runa Blackvein in Sixty Seconds

Runa Blackvein

Medium humanoid (elf), chaotic neutral

CR 6 · 2,300 XP · GUIDELINE
AC 16 (studded leather + Dexterity) HP 110 (17d8+34) Speed 40 ft.
STR14+2
DEX19+4
CON14+2
INT12+1
WIS13+1
CHA15+2
SavesDex +7, Cha +5
SkillsAcrobatics +7, Athletics +5, Perception +4, Stealth +7
Sensespassive Perception 14
LanguagesCommon, Elvish

Blade Dancer. Runa fights with a paired set of curved rune-blades. While she wields two blades and isn't wearing heavy armor, her speed increases by 10 ft. (included above) and she can take the Dash or Disengage action as a bonus action.

Blackvein Hunger (signature). The dark runes etched along Runa's veins drink spilled blood. The first time on each of her turns that she reduces a creature to half its hit points or fewer with a blade attack, she gains 9 (2d8) temporary hit points and her next attack this turn deals an extra 4 (1d8) necrotic damage.

Actions

Multiattack. Runa makes three Rune-Blade attacks.

Rune-Blade. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 8 (1d8+4) slashing damage plus 4 (1d8) necrotic damage.

Carving Throw. Ranged Weapon Attack: +7 to hit, range 20/60 ft., one target. Hit: 7 (1d6+4) slashing damage, and the target must succeed on a DC 14 Constitution saving throw or have its speed halved until the end of its next turn as the rune-edge bites deep.

Bonus Actions & Reactions

Veil Step (Bonus Action). Runa takes the Disengage or Dash action (see Blade Dancer).

Bladewall (Reaction). When Runa is hit by a melee attack, she can angle a rune-blade to add 3 to her AC against that attack, potentially turning the hit into a miss.

A lithe green-skinned warrior caught mid-stride, twin curved rune-blades fanned wide and black sorcery threading up her bare arms like inked veins.

Runa Blackvein, Bound

Companion · acts on your initiative

Bound · GUIDELINE
AC 14 HP 45 (scaled ×0.6) Speed 40 ft.
STR14+2
DEX19+4
CON14+2
INT12+1
WIS13+1
CHA15+2

Pack Sense (signature). Runa Blackvein has advantage on Wisdom (Perception) checks that rely on smell and on attack rolls against any creature reduced below half its hit points.

Actions

Rending Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 11 (2d6+4) piercing damage, and a Medium or smaller target must succeed on a DC 13 Strength save or be knocked prone.

Reactions

Hamstring. When a creature within 5 ft. of Runa Blackvein tries to move away, he makes one Rending Bite against it as a reaction; on a hit the target's speed is halved until the end of its turn.

A grey north-wolf that runs at Runa's heel, sharing the hunger her black runes spread to all who keep her company.

Guideline numbers — formula-tuned and read from the miniature's design, not yet table-proven. Tell us how it ran in the comments.

How It Fights — by Tier

Same creature, scaled threat. The traits never change; only the numbers move.

Tier 1Levels 1-4 · GUIDELINE
AC14HP9d8+18 (58) To-hit+4Save DC12

Open with Carving Throw to halve a runner's speed, then close and Multiattack the slowed target. When bloodied, Veil Step out of reach and pelt with thrown blades. Kill-priority is fleeing or low-HP foes so Blackvein Hunger triggers; pair her with a heavier brute who pins the line while she flanks.

Tier 2Levels 5-10 · NATIVE
AC16HP17d8+34 (110) To-hit+7Save DC14

Open by dashing into the softest backline target, then Multiattack to drop it past half so Blackvein Hunger feeds her temp HP and bonus necrotic. Use Bladewall on the biggest incoming hit and Veil Step away each turn so melee can't gang her. She is the assassin piece, not the wall: run her alongside a flagship boss and let her execute whoever the party leaves bleeding.

Tier 3Levels 11-15 · GUIDELINE
AC18HP26d8+78 (195) To-hit+9Save DC16

Open against an isolated striker; three blades plus Blackvein Hunger can drop a soft target in one turn. Bladewall and Veil Step keep her alive while she repositions to the next wounded foe. Kill-priority is healers and casters; pair her with a controlling boss who clusters the party so her speed and reach pick them apart.

Put Runa Blackvein on the table

Download the presupported STL and run the fight tonight — the model, and the encounter that comes with it.

Get the STL on MyMiniFactory →

Clay Cyanide Companion Rules v1

How a bound creature acts

Original Clay Cyanide material © Clay Cyanide LLC — explicitly not the non-SRD official sidekick rules.

Questions, Asked at the Table

What CR is Runa Blackvein?

Her home tier is CR 6 (Tier 2, ~2,300 XP): AC 16, 110 HP, +7 to hit, save DC 14. Scaled stat lines for Tier 1 (~CR 2) and Tier 3 (~CR 11) are provided so she fits parties from level 1 to 15.

Can Runa Blackvein be a companion or ally?

Yes. As a mortal blade-dancer she works well as a rogue-flavored ally or hired sword, though her runes drink blood indiscriminately. Skoll, her bound north-wolf, is statted as a companion to pair with her.

Is she meant to fight solo?

No. She is an add-on skirmisher, not a centerpiece boss. She has no legendary actions, so a lone party will simply focus her down. Run her beside a flagship adversary and let her execute whoever the group leaves wounded.

Tell Us How It Ran

Played Runa Blackvein at your table? Log in with your Obsidian Tavern account to leave a balance note, a war story, or a file issue — the sharpest reports get the block revised.

Technical Specifications

Native Scale

32mm, 75mm

File Contents

STL, Pre-supported STL

Recommended Resin

Standard or ABS-like resin, 0.05mm layer height

Presupported

Yes — ready to print, optimized supports included