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Shedu — Mythological Miniatures STL miniature by Clay Cyanide

Shedu

Mythological Miniatures
Scale32mm, 75mm
FormatSTL, Pre-supported STL
PresupportedYes
Community1,128 views · 5 likes

Shedu — The Encounter

Winged lion-guardian of the threshold, watcher at the gate · a boss your table can run with almost no prep. SRD 5.1-compatible.

Who Is Shedu

The shedu is no beast but a sworn spirit of the gate, set in stone at palace doors and city walls so that no evil might cross unseen. Old scribes carved it with five legs, that it might stand firm when viewed head-on and stride forward when seen from the side, ever both sentinel and pursuer. It bears the body of a lion for strength, the wings of a great bird for swiftness, and the bearded, knowing face of a sage, for a guardian must judge as well as fight. By night it patrols the thresholds it is bound to, and the wicked feel its gaze before they see its shape. To the faithful traveler it is a stern blessing; to the thief, assassin, and unclean spirit it is the last wall that does not fall. Smoke it cannot be charmed, fear it cannot be made to feel, and it will spend its own flesh before it lets a ward in its care be struck down.

Run Shedu in Sixty Seconds

Shedu

Large celestial, lawful good

CR 6 · 2,300 XP · GUIDELINE
AC 16 (natural armor, plated mane-guard) HP 127 (15d10+45) Speed 50 ft., fly 80 ft.
STR20+5
DEX14+2
CON16+3
INT12+1
WIS18+4
CHA16+3
SavesWis +7, Cha +6
SkillsInsight +7, Perception +7
Resistradiant
Immcharmed, frightened
Sensesdarkvision 120 ft., passive Perception 17
LanguagesCelestial, Common, telepathy 60 ft.

Warden's Vigil. Signature. The shedu cannot be surprised while it is conscious, and it sees through illusions and magical darkness. Allies within 20 ft. of it have advantage on saving throws against being charmed or frightened, for the guardian's presence steadies the will.

Threshold Pounce. If the shedu moves at least 20 ft. straight toward a creature and then hits it with a Claw on the same turn, the target must succeed on a DC 15 Strength saving throw or be knocked prone.

Actions

Multiattack. The shedu makes one Bite attack and two Claw attacks.

Bite. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 14 (2d8+5) piercing damage.

Claw. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 12 (2d6+5) slashing damage.

Bonus Actions & Reactions

Guardian's Interposition. Reaction. When a creature the shedu can see within 5 ft. of it is hit by an attack, the shedu can interpose a wing, making itself the target instead and taking the damage in the ally's place.

A maned lion the size of a warhorse, crowned with great feathered wings raised mid-roar, planted on a crag of shattered stone. Every line of it is set to bar the way.

Shedu, Bound

Companion · acts on your initiative

Bound · GUIDELINE
AC 15 HP 76 (scaled ×0.6) Speed 50 ft., fly 80 ft.
STR20+5
DEX14+2
CON16+3
INT12+1
WIS18+4
CHA16+3

Steadying Presence (signature). While you are within 10 ft. of the bound shedu, you have advantage on saving throws against being charmed or frightened.

Actions

Rending Claw. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6+4) slashing damage.

Reactions

Shield the Sworn. Reaction. When you are hit by an attack while within 5 ft. of the bound shedu, it interposes a wing and takes the damage instead of you.

A guardian bound by oath rather than chain, it places itself between its charge and every blow.

Guideline numbers — formula-tuned and read from the miniature's design, not yet table-proven. Tell us how it ran in the comments.

How It Fights — by Tier

Same creature, scaled threat. The traits never change; only the numbers move.

Tier 1Levels 1-4 · GUIDELINE
AC14HP8d10+16 (60) To-hit+4Save DC13

Open by flying in and using Threshold Pounce to knock the party's striker prone, then claw the prone target. Keep it near a controller or healer it can shield with Guardian's Interposition. Kill-priority is whatever threatens the thing it guards, not the nearest PC; pair it with a bigger threat it is sworn to protect.

Tier 2Levels 5-10 · NATIVE
AC16HP15d10+45 (127) To-hit+7Save DC15

Open with a flying Threshold Pounce on the squishiest PC to prone them, then full Multiattack. Park it within 5 ft. of the warded ally so Guardian's Interposition soaks burst damage onto the durable shedu. Run it as a bodyguard for a flagship boss or in a temple lair with lesser minions; it stalls melee while the real threat works.

Tier 3Levels 11-15 · GUIDELINE
AC18HP23d10+92 (218) To-hit+9Save DC17

Lead with Threshold Pounce to prone a key martial, then Multiattack and shield your patron with every reaction. It is an elite escort, not a solo: pair it with a stronger adversary or a lair full of minions so it tanks the front line while the bigger threat deals the real damage. Focus its protection on whoever the wicked are trying to reach.

Put Shedu on the table

Download the presupported STL and run the fight tonight — the model, and the encounter that comes with it.

Get the STL on MyMiniFactory →

Clay Cyanide Companion Rules v1

How a bound creature acts

Original Clay Cyanide material © Clay Cyanide LLC — explicitly not the non-SRD official sidekick rules.

Questions, Asked at the Table

What CR is Shedu?

Its home stat block is CR 6 (2,300 XP), tuned for a party of levels 5-10. Scaled tables are provided for tiers 1-4 (around CR 2) and 11-15 (around CR 11); traits and actions stay identical, only the numbers move.

Can Shedu be a companion or ally?

Yes. A bound shedu makes an excellent guardian companion: AC 15, 76 HP, a Rending Claw, and a Shield the Sworn reaction that lets it take a hit meant for you. Its Steadying Presence also wards you against charm and fear while you stay close.

Is the shedu a fiend or an angel?

Neither in the infernal sense. It is a celestial guardian spirit drawn from Mesopotamian and Persian myth, a protective gate-warden, so it is statted as a Large celestial of lawful good alignment with resistance to radiant damage and immunity to charm and fear.

Tell Us How It Ran

Played Shedu at your table? Log in with your Obsidian Tavern account to leave a balance note, a war story, or a file issue — the sharpest reports get the block revised.

Technical Specifications

Native Scale

32mm, 75mm

File Contents

STL, Pre-supported STL

Recommended Resin

Standard or ABS-like resin, 0.05mm layer height

Presupported

Yes — ready to print, optimized supports included