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Tlaltecuhtli — Mythological Miniatures STL miniature by Clay Cyanide

Tlaltecuhtli

Mythological Miniatures
Scale32mm, 75mm
FormatSTL, Pre-supported STL
PresupportedYes
Community2,509 views · 35 likes

Tlaltecuhtli — The Encounter

The Earth-Maw, crouching mother whose joints are hungry mouths · a boss your table can run with almost no prep. SRD 5.1-compatible.

Who Is Tlaltecuhtli

Before the sky was raised, the great waters bore a thing of nothing but appetite: a swollen earth-mother whose every joint snapped with teeth and whose eyes opened at elbow and knee. The makers tore her in two to fashion soil and firmament from her flesh, and in pity for the wound they decreed that mountains rise from her shoulders, rivers run from her hair, and caverns gape where her mouths still hunger. Yet she was never wholly killed. She crouches eternally in the posture of birth and of devouring, and she will not yield her bounty of harvest unless fed the hearts and blood of the fallen. Where she stirs, the ground softens into grasping lips; where she wails, the land itself buckles and screams. Priests carved her squatting on the undersides of their altars so she would forever face the spilled blood, drinking it down into the world she both is and holds aloft.

Run Tlaltecuhtli in Sixty Seconds

Tlaltecuhtli

Large celestial (titan), chaotic neutral

CR 11 · 7,200 XP · GUIDELINE
AC 17 (feathered carapace, sun-disk regalia) HP 161 (14d10+84) Speed 40 ft., burrow 30 ft., fly 40 ft. (hover)
STR21+5
DEX14+2
CON22+6
INT15+2
WIS18+4
CHA19+4
SavesCon +9, Wis +7, Cha +7
SkillsPerception +7, Religion +5
Resistcold, necrotic; bludgeoning, piercing, and slashing from nonmagical attacks
Immpoison; frightened, poisoned, prone
Sensesdarkvision 120 ft., tremorsense 60 ft., passive Perception 17
LanguagesCelestial, Primordial

Mouths at Every Joint. Signature. The Earth-Maw's elbows, knees, and wrists each bear a gnashing mouth. When a creature within 5 ft. of her makes a melee attack against her, or stands up from prone within 5 ft., one of these mouths can bite it as a reaction (see Joint-Bite under Reactions). She can use this reaction even while restrained or grappled.

Devourer of the Slain. Whenever a creature is reduced to 0 hit points within 30 ft. of the Earth-Maw, she regains 10 hit points and the ground beneath that creature drinks its blood, becoming difficult terrain in a 5-ft. radius until the end of her next turn.

Magic Resistance. The Earth-Maw has advantage on saving throws against spells and other magical effects.

Actions

Multiattack. The Earth-Maw makes one Talon attack and one Engulfing Bite, or she uses Quaking Wail and makes one Talon attack.

Talon. Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 20 (3d8 + 5) slashing damage, and the target is grappled (escape DC 16) as the talon-claws hook into it.

Engulfing Bite. Melee Weapon Attack: +8 to hit, reach 5 ft., one creature grappled by the Earth-Maw. Hit: 23 (4d8 + 5) piercing damage. The target must succeed on a DC 16 Constitution saving throw or take 9 (2d8) necrotic damage and have its hit point maximum reduced by that amount until it finishes a long rest.

Quaking Wail (Recharge 5-6). The Earth-Maw splits open her joint-mouths and screams the hunger of the world. Each creature within a 30-ft. cone must make a DC 16 Constitution saving throw, taking 33 (6d10) thunder damage and falling prone on a failure, or half as much damage and not falling prone on a success.

Bonus Actions & Reactions

Joint-Bite. Reaction (see Mouths at Every Joint): The triggering creature takes 12 (2d8 + 3) piercing damage.

Legendary Actions (3/Round)

Talon Sweep. The Earth-Maw makes one Talon attack.

Burrow (Costs 1 Action). The Earth-Maw burrows up to half her speed without provoking opportunity attacks and resurfaces within 5 ft. of a creature, which must succeed on a DC 16 Dexterity saving throw or be knocked prone.

Hungry Earth (Costs 2 Actions). The ground in a 15-ft. radius around the Earth-Maw becomes grasping mouths. Each other creature in the area must succeed on a DC 16 Strength saving throw or be restrained until the end of the Earth-Maw's next turn; a restrained creature takes 10 (3d6) necrotic damage at the start of its turn.

She crouches forever in a birthing squat atop a stepped altar, sun-disk blazing behind her feathered crown, wings half-spread and clawed hands offering and threatening at once. Every elbow and knee is a fanged mouth, and the serpent of her own self coils up her belly.

Tlaltecuhtli, Bound

Companion · acts on your initiative

Bound · GUIDELINE
AC 14 HP 96 (scaled ×0.6) Speed 40 ft., burrow 30 ft., fly 40 ft. (hover)
STR21+5
DEX14+2
CON22+6
INT15+2
WIS18+4
CHA19+4

Ravenous Hide (signature). Whenever Tlaltecuhtli takes damage from a melee attack, the attacker takes 5 (1d10) piercing damage from its spined, toothed crocodilian skin.

Actions

Sawtooth Maw. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 16 (2d10 + 5) piercing damage, and a Large or smaller target is grappled (escape DC 15).

Reactions

Drag Under. When a creature it grapples tries to move away, Tlaltecuhtli submerges, pulling that creature 10 ft. with it and forcing a DC 14 Strength save or the creature is knocked prone.

The primordial earth-saurian from whose split body the world was first shaped, leashed at the Earth-Maw's altar to drag prey down into her waiting mouths.

Guideline numbers — formula-tuned and read from the miniature's design, not yet table-proven. Tell us how it ran in the comments.

How It Fights — by Tier

Same creature, scaled threat. The traits never change; only the numbers move.

Tier 1Levels 1-4 · GUIDELINE
AC14HP55 (6d10+22) To-hit+4Save DC13

Open by burrowing under the cluster and surfacing prone-knocking the squishiest caster, then grapple-and-bite that target every round. If melee swings at her, let Joint-Bite punish them so the party second-guesses closing in. At this tier run her as a lair set-piece with one or two minions, not a solo.

Tier 2Levels 5-10 · GUIDELINE
AC16HP115 (11d10+55) To-hit+6Save DC15

Talon-grapple the front-liner, drag them onto the difficult terrain from Devourer of the Slain, and Engulf to crush their hit-point max so healing stops mattering. Save Quaking Wail for when 3+ heroes bunch up. Pair her with Cipactli or a swarm of cultists so the party can't all pile the boss.

Tier 3Levels 11-15 · NATIVE
AC17HP161 (14d10+84) To-hit+8Save DC16

Kill-priority is whoever drops first feeding her healing, so spread damage and burst her fast. Open Quaking Wail into the clustered party, grapple the tank, and spend legendary Burrow + Hungry Earth to restrain casters before they can stack control on her. Joint-Bite makes melee pile-ons costly; honors a true solo boss but plays best with Cipactli and a feeding altar of minions.

Put Tlaltecuhtli on the table

Download the presupported STL and run the fight tonight — the model, and the encounter that comes with it.

Get the STL on MyMiniFactory →

Clay Cyanide Companion Rules v1

How a bound creature acts

Original Clay Cyanide material © Clay Cyanide LLC — explicitly not the non-SRD official sidekick rules.

Questions, Asked at the Table

What CR is Tlaltecuhtli?

Her native build is CR 11 (7,200 XP), tuned for an 11th-15th level party. The Tier 1 and Tier 2 columns rescale the same kit down to roughly CR 2 and CR 6 so you can drop her into lower-level games without changing how she plays.

Can Tlaltecuhtli be a companion or ally?

She's built as a centerpiece adversary, but the bound earth-saurian Cipactli is provided as a ready-made companion (AC 14, 96 HP) — a grapple-and-drag bruiser you can hand to a player or a friendly NPC. Tlaltecuhtli herself only allies with mortals who feed her the blood she demands.

Is she a demon or a devil?

Neither — she's a primordial earth-titan, statted as a Large celestial (titan) of chaotic neutral alignment. She predates notions of good and evil; she is the hungry land itself, and her bargains are paid in harvest and in hearts, not in souls.

Tell Us How It Ran

Played Tlaltecuhtli at your table? Log in with your Obsidian Tavern account to leave a balance note, a war story, or a file issue — the sharpest reports get the block revised.

Technical Specifications

Native Scale

32mm, 75mm

File Contents

STL, Pre-supported STL

Recommended Resin

Standard or ABS-like resin, 0.05mm layer height

Presupported

Yes — ready to print, optimized supports included