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CIRCLE OF PHENEX / AUGUST 2026

Nian Beast

Huge monstrosity

EST. CR 9ARMOR CLASS 16HIT POINTS 207

The village lantern procession must cross the beast’s rooftop hunting ground.

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Original 5e-style homebrew v0.2 — estimated CR; not playtested. The stats below are original game material created for this release.

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CIRCLE OF PHENEX / AUGUST 2026

Nian Beast

Huge monstrosity

Original 5e-style homebrew v0.2 — estimated CR; not playtested
Armor Class16
Hit Points20718d12 + 90
Estimated CR9Proficiency +4

Speed 50 ft., climb 20 ft.

STR
22 (+6)
DEX
14 (+2)
CON
20 (+5)
INT
6 (-2)
WIS
14 (+2)
CHA
10 (+0)
Saving throws
STR +10, CON +9
Resistances
fire
Immunities
None
Senses
darkvision 60 ft., passive Perception 12
Languages
understands Sylvan

Traits

Thunder Startle. After taking thunder damage, Nian cannot take reactions until the start of its next turn.

Actions

Multiattack. Nian makes one Bite and two Claw attacks.

Bite. Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 19 (2d12 + 6) piercing damage.

Claw. Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 15 (2d8 + 6) slashing damage.

Festival Roar (Recharge 5–6). Each creature of Nian’s choice within 30 feet that can hear it makes a DC 16 Wisdom saving throw or is frightened until the end of its next turn. A creature that succeeds is immune to this roar for 24 hours.

Bonus actions

Bounding Pounce. Nian jumps up to 20 feet without using movement. If it lands within 5 feet of a creature, that creature must succeed on a DC 17 Strength saving throw or fall prone. This jump can provoke opportunity attacks.

Action timing reference

On its turn, a creature has one action and can use one listed bonus action. Multiattack is one action; it does not also grant a recharge action. A creature has one reaction, regained at the start of its turn. For Recharge 5–6, roll a d6 at the start of each of its turns after use; the ability returns on a 5 or 6. A creature cannot use reactions or legendary actions while incapacitated.

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