EST. CR 10Bai Suzhen
Large monstrosity
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AUGUST 2026 RELEASE
Fifteen miniatures. Celestial beasts, mythic sovereigns, and the Divas of the Sun.
THE AUGUST COLLECTION
Original 5e-style homebrew v0.2. Challenge ratings are estimates; these encounters have not been playtested. Mounted sculpts use one combined creature stat block.
15 miniatures
EST. CR 10Large monstrosity
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EST. CR 12Huge celestial
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EST. CR 16Huge fiend
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EST. CR 8Large undead
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EST. CR 14Huge elemental
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EST. CR 18Gargantuan celestial (rider and mount)
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EST. CR 6Large celestial (rider and mount)
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EST. CR 9Huge monstrosity
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EST. CR 15Huge elemental
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EST. CR 6Large celestial (rider and mount)
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EST. CR 7Large celestial (rider and mount)
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EST. CR 7Large celestial (rider and mount)
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EST. CR 5Large celestial (rider and mount)
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EST. CR 11Huge celestial
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EST. CR 13Huge undead
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CIRCLE OF PHENEX / AUGUST 2026
Large celestial (rider and mount)
The champion challenges anyone crossing the tournament bridge without a banner.
Read the stat block ↓Original 5e-style homebrew v0.2 — estimated CR; not playtested. The stats below are original game material created for this release.
CIRCLE OF PHENEX / AUGUST 2026
Large celestial (rider and mount)
Original 5e-style homebrew v0.2 — estimated CR; not playtestedSpeed 50 ft., climb 20 ft.
Rider and Mount. The rider and celestial cat are one creature with one initiative, space, hit point pool and set of actions. The mount grants no additional turn; they cannot be separately targeted or dismounted in this encounter.
Multiattack. The rider makes two Sun Lance attacks.
Sun Lance. Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 19 (2d12 + 6) piercing damage.
Comet Charge (Recharge 5–6). Move up to 30 feet in a straight line, then make one Sun Lance attack. On a hit, it deals an extra 18 (4d8) radiant damage, and the target must succeed on a DC 17 Strength saving throw or be knocked prone. This movement can provoke opportunity attacks.
Wheel Around. The rider takes the Disengage action.
On its turn, a creature has one action and can use one listed bonus action. Multiattack is one action; it does not also grant a recharge action. A creature has one reaction, regained at the start of its turn. For Recharge 5–6, roll a d6 at the start of each of its turns after use; the ability returns on a 5 or 6. A creature cannot use reactions or legendary actions while incapacitated.